A grand hallway of green and purple marble welcomes you in from the cold, gently bobbing crystals illuminating the solid walls in a ghostly light. As you make your way to the grand hall, out of the corner of your eye you swear the strange metal statues shift slightly as you pass them. Large paintings of far off lands dot the walls of the hall, with a hulking great statue at it's centre. A private office, presumably of the person in charge, is immediately adjacent to the hall, as is a lounge and access to below.
Further floors below hold secrets and dangers that require permission to access, or perhaps there is another way in.